![]() This makes me a lot more confident in using it since even if I encounter crashes or bugs I can recover my work, even if it takes some time.Ĭonsistent UI - Once I understood the UI, it made perfect sense and is very cognitively simple. Human editable storage format - Ardour uses XML, WAV, and MIDI files to store everything it creates, and quite immediately obvious how to change stuff manually using a text editor. ![]() This is a huge plus in terms of potential power of the tool. You can still set up complicated side-chains if you want, and can manually edit in/out lines for each 'rack' unit, but the linear default is what I want 90% of the time.įully Lua scriptable - I haven't delved deeply into this, but, unsurprising for a free software package, Ardour seems to have the best scripting support of DAWs on the market, with most of its internal API exposed via Lua. For example, add a new FX plug-in to a bus or track, and ins/outs get automatically connected in a linear fashion. Ardour has truly managed to balance the flexibility of JACK with a clean and simple UI. Played well with JACK - JACK is probably the coolest thing for Linux professional audio: connect any piece of (virtual or real) hardware to any other piece of (virtual or real) hardware using virtual patches. Stuff I liked Ardour For Windows DownloadĪrdour gives a very slick UI to all the fancy stuff you can do in JACK - you get the 'connect anything to anything' power of JACK, but with a sane defaults that work for the 90% of the time you just want to stack some FX Ardour Software Over the last few days I decided to give Ardour a serious try, since it is presently the only free software DAW with any serious momentum. This is a real risk: Only 5 days ago from writing this article, Gibson, the parent company of the Cakewalk Sonar DAW, announced they are completely discontinuing the entire Cakewalk product line! After trying a few options (including BitWig Studio and Ardour), I settled on the dated MuSE DAW, since it's interface resembled Sonar the most. The last proprietary audio software I invested heavily in was Cakewalk Sonar and FLStudio.Īlmost couple years ago, after a several year dry-streak, I dove back into audio production with KXStudio, with the rational that I didn't want to invest time in learning a proprietary audio system and have the risk of the 'rug' being pulled out from under me. I think some context is helpful, since unlike most I am not 'coming from' the more popular DAWs like Pro Tools or Ableton. ![]() I'm using this cheap little DSP multi-effects unit on these sounds to add some reverb.For software, I'm using Amsynth, ZynAddSubFX, and some soundfonts from Sonatina Symphonic Orchestra, all of which arefree software. I also use this at a low octave for some drone sounds. The drum sounds are being generated by the Korg Volca Beats, and the lead is me getting silly with noodling around with the Arturia Microbrute, which is all kinds of fun. In this track I am both testing out a new work-flow with Ardour, and some new hardware synths I picked up recently. If you want to hear what I made, check it out here: This post describes my impressions using Ardour 5.7 on the (highly recommended) KXStudio 14.04.5 distro of GNU/Linux. ![]() It has the features you'd expect: multi-track high sample-rate recording, non-destructive editing (NDE) non-linear editing (NLE), VST/LV2 plug-in support for both FX and synths, MIDI and control surface support, and so on. Ardour is a totally free software Digital Audio Workstation (DAW) with a professional feature-set for macOS, Windows, and Linux. I decided to switch around my work-flow and learn Ardour. Over this weekend I jumped back into music production, working on some sounds for my current game project.
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